Town at Deep Grotto

Another scene using ue4, this time some viking inspired town. Started with a kitbash I did a couple years back for another project, expanded it and made new designs with. Then populated the scene and lighted it. Tree from 3d coat and kitbash assets modelled in max. Paintovers in Photoshop. This scene got pretty heavy but now that I have seen the ue5 demo I am very excited about the future.