Prodigy Tower

Closeup callout for the weathering detail

Closeup callout for the weathering detail

Close up callout for material breakup of concretes

Close up callout for material breakup of concretes

A few options for the side facade pattern of glass and concrete

A few options for the side facade pattern of glass and concrete

A selection of the top crown options

A selection of the top crown options

Final design for the Prodigy Tower for Alien Earth. This was my main task for the first 2-3 months and of course you see it for couple of seconds here and there but that's the job. It probably took a good 4-5 months total to get it to the finish line but after that first 2 month run I was alternating between it and other sets. It is very cool to see that at least looks 1 to 1 in the show, very rewarding indeed.
Here are a few renders of the final model delivered, turntables, callouts of details, and some screenshots of the process or options for certain aspects.
There were some initial passes to this task by Stephane Levallois https://www.artstation.com/levallois
and Zana Bamarni https://www.artstation.com/zana_bamarni
Some 3d support by Nestor de Souza https://www.artstation.com/nestordesouza
and JP Leclerc who both did the Unreal Engine scene with the whole city chunk we designed.

PD: Andy Nicholson
AD: Virginie Bourdin